Friday, 8 March 2019

OUGD602 - Researching Apple

OUGD602

Researching Apple

I have made it to the Assessment Centre stage of the Apple internship programme. 





I will research the company indepth. I want to know as much as possible as i know it is goint to be very cometitve and a shrug and a smile wont cut it. 

Apples Misson statement:
Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple has reinvented the mobile phone with its revolutionary iPhone and App store, and is defining the future of mobile media and computing devices with iPad.

Another characteristic of Apple’s corporate mission is its emphasis on digital distribution services via the Internet. For instance, the iTunes online store enables the company to distribute digital content. In this regard, the mission statement highlights the company’s focus on computing devices and related online services.

Apples Corporate vision statement
We believe that we are on the face of the earth to make great products and that’s not changing. We are constantly focusing on innovating. We believe in the simple not the complex. We believe that we need to own and control the primary technologies behind the products that we make, and participate only in markets where we can make a significant contribution. We believe in saying no to thousands of projects, so that we can really focus on the few that are truly important and meaningful to us. We believe in deep collaboration and cross-pollination of our groups, which allow us to innovate in a way that others cannot. And frankly, we don’t settle for anything less than excellence in every group in the company, and we have the self-honesty to admit when we’re wrong and the courage to change. And I think regardless of who is in what job those values are so embedded in this company that Apple will do extremely well.

Apple’s corporate vision indicates a strategy of vertical integration. This strategy influences suppliers and the company’s supply chain. Focus on excellence is also emphasized.

Competition
Samsung, Google, Amazon, Dell, Lenovo, Sony, PayPal, Intel, Microsoft, Intel.
These competitors are known for their aggressiveness in innovation and marketing. As a result, Apple has a marketing mix that involves various strategies and tactics that correspond to the approaches of these other firms.
In developing its marketing mix, Apple Inc. uses an approach that focuses on premium branding. This approach involves capitalizing on the premium brand, and ensuring that all of the 4P elements support the maintenance of a strong brand image. 

Important Figures
Tim Cook - CEO
Jonathon Ive - Chief Design Officer - responsible for all design at Apple, including the look and feel of Apple hardware, user interface, packaging, major architectural projects such as Apple Campus 2 and Apple's retail stores, as well as new ideas and future initiatives.

Accessibility 
Technology is most powerful when it empowers everyone. 
We want everyone to enjoy everyday moments that technology helps make possible. They work to make every product accessible from the start. 

'The true value of a device is not measured by how powerful it is, but by how much it empowers you.'

Vision
text or email without seeing the screen,
VoiceOver - tells you what's happening on your screen. you can navigate your device just by listening.
Colour blindness - adjust the range of colour
Magnifier - digital magnifying glass using the camera
upsize text in apps

Hearing
live listen - lets you fine tune your Made for iPhone hearing aids and airPods
closed captions
see your phone ring with LED flash

Physical and Motor skills
Switch control - use built in features as well as switches, a joy stick or other adaptive devices to control what id on your screen

Learning and Literacy
Speak Screen 

Environment
environmental priorities: powering all apple facilities worldwide with 100 percent renewable energy. innovation in recycling. makiing materials safer for people and the earth. 
Producing their own solar, water, wind and biogas fuel cell projects.
Helping their suppliers switch to renewable energy.
'The packaging for the 13 inch MacBook Pro with touchbar weighs 19 percent less than previous generations. 

Daisy
disassembly robot
reclaim valuable materials stored in iphones

Packaging
using more recycling and responsibily sourced materials in packaging
replacing some plastic components with materials like bamboo fibre and bagasse, a by-product of sugar cane manufacture. 


Whats good about the company?

What does the job entail?

Company values:

What do they look for in an emplyee

What are the apple design awards?

What do you think is their most iconic design?

Philosophy

Culture
Apple Inc. has an organizational culture for creative innovation. The company’s cultural features focus on maintaining a high level of innovation that involves creativity and a mindset that challenges conventions and standards. The business depends on cultural support and coherence, which are determinants of competitiveness and industry leadership, especially in addressing aggressive and rapid technological innovation and product development. The following are the main characteristics of Apple’s corporate culture:

  1. Top-notch excellence
  2. Creativity
  3. Innovation
  4. Secrecy
  5. Moderate combativeness


Corporate image

employees

Itunes:
the best way to organise and ejoy music, films and tv programmes you already have - and shop for new ones. 


OUGD602 - HAWRAF - Reading List

OUGD602

HAWRAF

Reading List

How to start a studio reading list

Books:
Radical Candor: Be a Kick-Ass Boss Without Losing Your Humanity. Kim Scott.

Fierce Conversations: Achieving Success at Work and in Life One Conversation at a Time. Susan Scott. 

Studio Culture: The Secret Life of a Graphic Design Studio. Adrian Shaughnessy.

How to be a Graphic Designer without losing your soul. Adrian Shaughnessy.

Dear Client: This book will teach you how to get what you want from creative people. Bonnie Siegler.

Traction: Get a Grip on your Business. Gino Wickman.

You're my favorite Client. Mike Monterio.

Design is a Job. Mike Monterio.

Karlssonwilker inc.'s tellmewhy: The First 24 Months of a New York Design Company. Claire Jacobson 

How to Start and Run a Succesful Graphic Design Studio. Nat Bukar.

Podcasts:
Master of Scale with Reid Hoffman. 'Your Plan B Needs a Plan B.'


Friday, 22 February 2019

OUGD602 - Creative Convos - Regular Practice


OUGD602 

Creative Convos

Regular Practice 

Regular Practice is a graphic design studio based in London. Our workplaces a primary concern on typography and process, which we use to develop books, typefaces, identities, exhibitions, and websites. By engaging and interrogating the technical limitations of our work, we seek to turn limitations into features, to discover a design rather than wrestle it into existence. By focusing on the smallest building block of a design, we make minuscule, but important decisions that ultimately end up permeating a project. As well as commercial work, the studio also involves itself in self-initiated work and teaching.




Masters at the Royal College of Art - where they met

Encouraged collaboration 

Consider themselves technically proficient but we use traditional/experimental/ analog approach to create something new.

Trying things together that they didn't do as part of their formal education.

Jazz night poster used for radical experiments. 

Experiments in form.

Where does there work come from?

Informa > saw work in show and press online > emailed to see if they would pitch

Tinted Window > Kris worked on a book with the creative writing course at RCA > replied to a mass email.

British council > directly linked to the jazz posters > with architecture students. 

Serpentine Work Marathon

All the early work they got links back to people they met at the RCA.

Preparing for industry
- Nothing can replace good work
- Don't make a website in a night - focus on documentation and a strong portfolio 
- Utilise your time in education to make interesting work
- Strategise and customise your approach to people - don't do mass emails
- go to stuff - show you are interested in the field. Meet people. ask questions


OUGD602 - Creative Convos - BAFIC

OUGD602 

Creative Convos

BAFIC

Film & Photography

Process founded in graphic design

BAFIC - date of birth in letters

everything manmade is designed

Roles and opportunities that lie ahead are not always easily defined.

Brands have a core message, they are selling an object.
Similar to politics, but politics sell ideas (which is more dangerous)

Your future clients are the people next to you

zoom out, look at something, realise there are no rules

Saul Bass Quote:
The designer's general visual awareness is unquestionably helpful - this plus the kind of understanding they have about a particular problem they are dealing with from a content point of view. But the qualities that make a graphic designer a good filmmaker really haven't got to do with the specific aesthetic of design. They have more to do with their sense of story, their inventiveness, and their visual/aural sensitivity. 


OUGD602 - Creative convos - Eva Cremers

OUGD602 

Creative convos

Eva Cremers

Dutch Designer currently doing a three-month internship at Man Vs MAchine London

Man Vs Machine: a multidimensional creative studio





Internships 

SNASK Stockholm 



plan of attack
you don't need the confidence, you just need the courage. 
You can either feel bored and safe or challenged and scared.

Boost Instagram
Think of fun projects to do
Learn new skills

Learn cinema 4D

Things I have learned so far
- Throw work online
- Use the positive side of Instagram 
- Pinterest is training
- Don't be afraid of 'big' designers
- Being insecure about your work is normal
- It's normal to have no idea what they are doing

Use grayscale gorilla tutorials - Youtube

Wednesday, 20 February 2019

OUGD602 - Creative Convos - Kieran Walsh

OUGD602

Creative Convos

Kieran Walsh

Background:
Moved to London as a graduate
worked in a startup
Went freelance - hated it
Now works for wired

Things I wish I knew:
- Make a work Instagram
- Make a site
- Learn CSS / HTML
- learn how to prioritize 
- go to the signings / parties / talks / openings
- Spell check your CV
- Stay in and research the company
- Future proof of your skills. People expect you to be able to do everything. 
- Be nice - 'compliment the AD's new jacket'
- No more than four work drinks - keep it professional - reputations are important
- Find an excuse to talk to that person
- Learn After Effects / Cinema 4D - broad working knowledge
- Enter competitions / call for submissions
- Is the attached PDF CMYK ??? don't make silly mistakes.

OUDG602 - Creative Convos - Commission Studio

OUDG602 

Creative Convos 

Commission Studio 

15 years in the industry 
Set up commission 5 years ago
Specializes in branding from global fashion to social enterprise. 








Fashion is the main interest - fashion has informed their view as it uses tactile and interesting print. 

Making your work look good

There is no point being a good graphic designer if you can't sell your work to people 
Sell your work by presenting it beautifully
Documenting your work is one of the most important parts of any graphic design project

How to do it?
Your project holds the answer

Commission approach:
it's a premium purchase
create a mood
how does it feel?

Revisiting and improving
as a company grows - more funds for photographers/props
keep it up to scratch with current work.

Other approaches

Haw-lin Services
Haw-lin Services is a multidisciplinary creative studio offering creative direction, photography and graphic design. We strive to create intelligent and engaging visual communication and to establish continuous and progressive client relationships. Our process is focused on research, concept development, and iterative/fluid collaboration.

Based in Berlin.
Keep it simple
very clean / modernist / clinical 
Documented - texture added
clean backgrounds
modernist focus on graphic design 
appropriate for the style of their work





OK.RM
Context and Pace

The interaction between the exhibition and the print work made for the exhibition.
Real world context
Not always a clean background.
show every aspect of a project.





Veronica Ditting
Studio Veronica Ditting is an award-winning creative direction and design studio. Based in London but with an international client list, the practice works with fashion houses, artists and art institutions, and architectural firms on a wide range of projects, of varying scale and intricacy. Veronica is the creative director of the award-winning biannual women’s magazine The Gentlewoman, which has been designed and produced in collaboration with Studio Veronica Ditting since its first edition in 2010.




Petronio Associates
Petronio Associates is a multi-disciplinary strategic and creative agency. Our clients represent a selection of the world’s most prestigious fashion, fragrance, beauty, and luxury brands.
The agency’s expertise lies in the development of brand communication platforms and strategic integration across digital and traditional communication tools.






Nonchalant / Raw styling
super flash / disposable camera vibe
just scanned in, shot on a table with a strong flash
Makes it all about the work
It appears effortless but actually very considered.
Natural daylight

Think about context
when is the right time to use these techniques?

The directors cut
making the best of a project to get your next project.